#include typedef void (*eve_kbd_input_handler_t) (void *, int); typedef struct EVEKbd { int16_t x; int16_t y; uint16_t w; uint16_t h; uint32_t mem_addr; uint16_t mem_size; uint8_t key_count; uint8_t key_down; uint8_t key_modifier; uint8_t key_modifier_sticky; uint8_t key_modifier_lock; char active; eve_kbd_input_handler_t putc; } EVEKbd; void eve_kbd_init(EVEKbd *kbd, uint32_t mem_addr, uint32_t *mem_next); void eve_kbd_set_handler(EVEKbd *kbd, eve_kbd_input_handler_t putc); int eve_kbd_touch(EVEKbd *kbd, uint8_t tag0, int touch_idx, void *w); uint8_t eve_kbd_draw(EVEKbd *kbd);