#include #define EVE_MAX_TILES 8 struct EVETile; typedef struct EVEWindow { uint16_t x; uint16_t y; uint16_t w; uint16_t h; } EVEWindow; typedef struct EVEScreen { uint16_t w; uint16_t h; EVEKbd *kbd; struct EVETile *tile[EVE_MAX_TILES]; uint8_t tile_size; char kbd_active; } EVEScreen; int eve_screen_init(EVEScreen *screen, uint16_t w, uint16_t h); void eve_screen_set_kbd(EVEScreen *screen, EVEKbd *kbd) ; EVEKbd *eve_screen_get_kbd(EVEScreen *screen); void eve_screen_show_kbd(EVEScreen *screen); void eve_screen_hide_kbd(EVEScreen *screen); void eve_screen_add_tile(EVEScreen *screen, struct EVETile *tile); void eve_screen_handle_touch(EVEScreen *screen, uint8_t tag0, int touch_idx);