#include #include "eve_def.h" #include "eve_touch.h" #include "eve_phy.h" #include "eve_vtrack.h" #include "eve_platform.h" #define EVE_OK 0 #define EVE_ERR -1 #define EVE_ERR_FULL -10 #define EVE_ERR_EMPTY -11 #define EVE_ERR_NOMEM -100 #define EVE_PSTATE_ACTIVE 0 #define EVE_PSTATE_STANDBY 1 #define EVE_PSTATE_SLEEP 3 #define COLOR_RGBC(c) ((4UL<<24)|((c)&16777215UL)) #define CLEAR_COLOR_RGBC(c) ((2UL<<24)|((c)&16777215UL)) typedef struct EVERect { int16_t x; int16_t y; uint16_t w; uint16_t h; } EVERect; void eve_command(uint8_t command, uint8_t parameter); uint8_t eve_read8(uint32_t addr); uint16_t eve_read16(uint32_t addr); uint32_t eve_read32(uint32_t addr); void eve_write8(uint32_t addr, uint8_t data); void eve_write16(uint32_t addr, uint16_t data); void eve_write32(uint32_t addr, uint32_t data); void eve_readb(uint32_t addr, uint8_t *buf, size_t size); void eve_writeb(uint32_t addr, uint8_t *buf, size_t size); void eve_dl_start(uint32_t addr, char burst); void eve_dl_write(uint32_t dl); void eve_dl_end(void); void eve_dl_swap(void); uint32_t eve_dl_get_addr(void); void eve_cmd(uint32_t cmd, const char *fmt, ...); void eve_cmd_write(uint8_t *buffer, size_t size); void eve_cmd_end(void); uint32_t eve_cmd_result(uint16_t offset); void eve_cmd_dl(uint32_t dl); int eve_cmd_done(void); int eve_cmd_exec(int w); void eve_cmd_burst_start(void); void eve_cmd_burst_end(void); int eve_init(uint8_t wakeup_cause, int touch_calibrate, uint32_t *touch_matrix, uint8_t gpio_dir); void eve_start(uint8_t wakeup_cause); void eve_stop(void); int eve_gpio_get(int gpio); void eve_gpio_set(int gpio, int val); uint8_t eve_gpio_get_dir(void); void eve_gpio_set_dir(uint8_t dir); void eve_standby(void); void eve_sleep(void); void eve_active(void); void eve_brightness(uint8_t b);