#include #include "eve_def.h" #define EOS_TOUCH_ETYPE_DOWN 0x01 #define EOS_TOUCH_ETYPE_UP 0x02 #define EOS_TOUCH_ETYPE_DRAG 0x04 #define EOS_TOUCH_ETYPE_TRACK 0x08 typedef struct EOSTouch { uint16_t x; uint16_t y; uint8_t tag; uint8_t tag_prev; uint8_t evt; char t; struct { uint16_t tag; uint16_t val; } tracker; } EOSTouch; typedef void (*eos_eve_fptr_t) (uint8_t, int); void eos_eve_command(uint8_t command, uint8_t parameter); uint8_t eos_eve_read8(uint32_t addr); uint16_t eos_eve_read16(uint32_t addr); uint32_t eos_eve_read32(uint32_t addr); void eos_eve_write8(uint32_t addr, uint8_t data); void eos_eve_write16(uint32_t addr, uint16_t data); void eos_eve_write32(uint32_t addr, uint32_t data); void eos_eve_active(void); void eos_eve_brightness(uint8_t b); void eos_eve_dl_start(uint32_t addr); void eos_eve_dl_write(uint32_t dl); void eos_eve_dl_swap(void); uint32_t eos_eve_dl_addr(void); void eos_eve_cmd(uint32_t cmd, const char *fmt, ...); uint32_t eos_eve_cmd_result(uint16_t offset); void eos_eve_cmd_dl(uint32_t dl); int eos_eve_cmd_done(void); int eos_eve_cmd_exec(int w); void eos_eve_cmd_burst_start(void); void eos_eve_cmd_burst_end(void); int eos_eve_init(void); void eos_eve_set_renderer(eos_eve_fptr_t renderer, uint8_t flags); EOSTouch *eos_touch_evt(uint8_t tag0, int touch_idx, uint8_t tag_min, uint8_t tag_max, uint8_t *evt); void eos_touch_set_evt(uint8_t tag, uint8_t evt);