#include #include "unicode.h" #include "eve/eve.h" #include "eve/eve_kbd.h" #include "eve/screen/screen.h" #include "eve/screen/window.h" #include "eve/screen/view.h" #include "app_status.h" int app_status_touch(EVEView *view, EVETouch *touch, uint16_t evt, uint8_t tag0) { return 0; } uint8_t app_status_draw(EVEView *view, uint8_t tag0) { return tag0; }