#include void eve_touch_init_engine(void); void eve_touch_start(void); void eve_touch_stop(void); void eve_touch_set_extended(int extended); void eve_touch_get_matrix(uint32_t *touch_matrix); void eve_touch_set_matrix(const uint32_t *touch_matrix); int eve_touch_ehost_ready(void); void eve_touch_ehost_enter(uint8_t id, uint16_t x, uint16_t y); void eve_touch_ehost_end(void); uint32_t eve_touch_reg_xy(int i); uint8_t eve_touch_reg_tag(int i); uint32_t eve_touch_reg_track(int i);