#include #include "uievt.h" #define EVE_VIEW_SIZE_STACK 16 struct EVEView; struct EVEViewStack; struct EVEWindow; typedef uint8_t (*eve_view_draw_t) (struct EVEView *, uint8_t); typedef int (*eve_view_touch_t) (struct EVEView *, EVETouch *, uint16_t, uint8_t); typedef int (*eve_view_uievt_t) (struct EVEView *, uint16_t, void *); typedef void (*eve_view_constructor_t) (struct EVEWindow *window, struct EVEViewStack *); typedef struct EVEView { eve_view_draw_t draw; eve_view_touch_t touch; eve_view_uievt_t uievt; struct EVEWindow *window; void *param; uint32_t color_bg; uint32_t color_fg; uint8_t tag; } EVEView; typedef struct EVEViewStack { eve_view_constructor_t constructor[EVE_VIEW_SIZE_STACK]; uint8_t level; } EVEViewStack; void eve_view_init(EVEView *view, struct EVEWindow *window, eve_view_draw_t draw, eve_view_touch_t touch, eve_view_uievt_t uievt, void *param); void eve_view_set_color_bg(EVEView *view, uint8_t r, uint8_t g, uint8_t b); void eve_view_set_color_fg(EVEView *view, uint8_t r, uint8_t g, uint8_t b); uint8_t eve_view_clear(EVEView *view, uint8_t tag0, uint8_t tag_opt); void eve_view_stack_init(EVEViewStack *stack); void eve_view_create(struct EVEWindow *window, EVEViewStack *stack, eve_view_constructor_t constructor); void eve_view_destroy(struct EVEWindow *window, EVEViewStack *stack); int eve_view_uievt_push(EVEView *view, uint16_t evt, void *param); int eve_view_uievt_push_gest(EVEView *view, uint16_t evt, EVETouch *touch, uint16_t t_evt, uint8_t tag0);