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#include <stdlib.h>
#include "unicode.h"
#include "eve/eve.h"
#include "eve/eve_kbd.h"
#include "eve/screen/window.h"
#include "app_status.h"
uint8_t app_status_draw(EVEView *view, uint8_t tag0) {
return eve_view_clear(view, tag0);
}
int app_status_touch(EVEView *view, EVETouch *touch, uint16_t evt, uint8_t tag0) {
return 0;
}
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