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#include <stdlib.h>
#include <string.h>
#include "eve.h"
#include "eve_kbd.h"
#include "window.h"
void eve_view_init(EVEView *view, EVEWindow *window, eve_view_draw_t draw, eve_view_touch_t touch, void *param) {
view->touch = touch;
view->draw = draw;
view->param = param;
view->window = window;
view->color_bg = 0x000000;
view->color_fg = 0xffffff;
window->view = view;
}
void eve_view_set_color_bg(EVEView *view, uint8_t r, uint8_t g, uint8_t b) {
view->color_bg = (r << 16) | (g << 8) | b;
}
void eve_view_set_color_fg(EVEView *view, uint8_t r, uint8_t g, uint8_t b) {
view->color_fg = (r << 16) | (g << 8) | b;
}
uint8_t eve_view_clear(EVEView *view, uint8_t tag0) {
eve_cmd_dl(CLEAR_COLOR_RGBC(view->color_bg));
eve_cmd_dl(COLOR_RGBC(view->color_fg));
view->tag = tag0;
if (tag0 != EVE_TAG_NOTAG) {
eve_cmd_dl(CLEAR_TAG(tag0));
tag0++;
}
eve_cmd_dl(CLEAR(1,1,1));
return tag0;
}
void eve_view_stack_init(EVEViewStack *stack) {
memset(stack, 0, sizeof(EVEViewStack));
}
void eve_view_create(EVEWindow *window, EVEViewStack *stack, eve_view_constructor_t constructor) {
if (stack->level < EVE_VIEW_SIZE_STACK - 1) {
stack->constructor[stack->level] = constructor;
stack->level++;
constructor(window, stack);
}
}
void eve_view_destroy(EVEWindow *window, EVEViewStack *stack) {
if (stack->level > 1) {
eve_view_constructor_t constructor;
stack->level--;
constructor = stack->constructor[stack->level - 1];
constructor(window, stack);
}
}
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