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#include <stdint.h>
struct EVEWindow;
typedef struct EVEScreen {
uint16_t w;
uint16_t h;
uint32_t mem_next;
struct EVEWindow *win_head;
struct EVEWindow *win_tail;
EVEKbd *kbd;
} EVEScreen;
int eve_screen_init(EVEScreen *screen, uint16_t w, uint16_t h);
void eve_screen_set_kbd(EVEScreen *screen, EVEKbd *kbd);
EVEKbd *eve_screen_get_kbd(EVEScreen *screen);
void eve_screen_show_kbd(EVEScreen *screen);
void eve_screen_hide_kbd(EVEScreen *screen);
void eve_screen_draw(EVEScreen *screen);
void eve_screen_handle_touch(void *s, uint8_t tag0, int touch_idx);
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