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#include <stdint.h>
#define EVE_MAX_TILES 8
struct EVETile;
typedef struct EVEWindow {
uint16_t x;
uint16_t y;
uint16_t w;
uint16_t h;
} EVEWindow;
typedef struct EVEScreen {
uint16_t w;
uint16_t h;
EVEKbd *kbd;
struct EVETile *tile[EVE_MAX_TILES];
uint8_t tile_size;
char kbd_active;
} EVEScreen;
int eve_screen_init(EVEScreen *screen, uint16_t w, uint16_t h);
void eve_screen_set_kbd(EVEScreen *screen, EVEKbd *kbd) ;
EVEKbd *eve_screen_get_kbd(EVEScreen *screen);
void eve_screen_show_kbd(EVEScreen *screen);
void eve_screen_hide_kbd(EVEScreen *screen);
void eve_screen_add_tile(EVEScreen *screen, struct EVETile *tile);
void eve_screen_handle_touch(EVEScreen *screen, uint8_t tag0, int touch_idx);
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