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#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <eos.h>
#include <event.h>
#include <spi.h>
#include <i2s.h>
#include <net.h>
#include <cell.h>
#include <unicode.h>
#include <eve/eve.h>
#include <eve/eve_kbd.h>
#include <eve/eve_font.h>
#include <eve/screen/screen.h>
#include <eve/screen/window.h>
#include <eve/screen/view.h>
#include <eve/screen/page.h>
#include <eve/screen/form.h>
#include <eve/widget/widgets.h>
#include <app/app_screen.h>
#include <app/app_form.h>
#include "phone.h"
#include "status.h"
static char status_msg[128];
static int status_touch(EVEView *view, EVETouch *touch, uint16_t evt, uint8_t tag0) {
unsigned char state = app_phone_state_get();
int8_t touch_idx = eve_touch_get_idx(touch);
if (touch_idx != 0) return 0;
evt = eve_touch_evt(touch, evt, tag0, view->window->tag, 2);
if (touch && (evt & EVE_TOUCH_ETYPE_POINT_UP)) {
if ((state == VOICE_STATE_RING) && (touch->eevt & EVE_TOUCH_EETYPE_TRACK_LEFT)) {
unsigned char *buf = eos_net_alloc();
buf[0] = EOS_CELL_MTYPE_VOICE | EOS_CELL_MTYPE_VOICE_ANSWER;
eos_net_send(EOS_NET_MTYPE_CELL, buf, 1, 0);
status_msg[0] = '\0';
}
if ((state != VOICE_STATE_IDLE) && (touch->eevt & EVE_TOUCH_EETYPE_TRACK_RIGHT)) {
unsigned char *buf = eos_net_alloc();
buf[0] = EOS_CELL_MTYPE_VOICE | EOS_CELL_MTYPE_VOICE_HANGUP;
eos_net_send(EOS_NET_MTYPE_CELL, buf, 1, 0);
status_msg[0] = '\0';
}
return 1;
}
return 0;
}
static uint8_t status_draw(EVEView *view, uint8_t tag0) {
uint8_t tag_opt = EVE_TOUCH_OPT_TRACK | EVE_TOUCH_OPT_TRACK_XY;
if (view->window->tag != EVE_TAG_NOTAG) eve_touch_set_opt(view->window->tag, eve_touch_get_opt(view->window->tag) | tag_opt);
if (tag0 != EVE_TAG_NOTAG) {
eve_touch_set_opt(tag0, eve_touch_get_opt(tag0) | tag_opt);
eve_cmd_dl(TAG(tag0));
tag0++;
}
eve_cmd(CMD_TEXT, "hhhhs", 0, 0, 31, 0, status_msg);
return tag0;
}
void app_status_msg_set(char *msg, int refresh) {
strcpy(status_msg, msg);
if (refresh) app_screen_refresh();
}
void app_status_init(void) {
EVEScreen *screen = app_screen();
EVEWindow *status = eve_window_get(screen, "status");
status->view->touch = status_touch;
status->view->draw = status_draw;
}
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